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feat: mini filters 4000 #26329
feat: mini filters 4000 #26329
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📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
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Size Change: -64 B (-0.01%) Total Size: 1.16 MB ℹ️ View Unchanged
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📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
Triggered by this commit. |
📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
Triggered by this commit. |
📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
Triggered by this commit. |
📸 UI snapshots have been updated4 snapshot changes in total. 0 added, 4 modified, 0 deleted:
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📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
Triggered by this commit. |
📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
Triggered by this commit. |
📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
Triggered by this commit. |
📸 UI snapshots have been updated2 snapshot changes in total. 0 added, 2 modified, 0 deleted:
Triggered by this commit. |
frontend/src/scenes/session-recordings/player/inspector/playerInspectorLogic.ts
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noice, left 2 comments but LGTM otherwise
📸 UI snapshots have been updated3 snapshot changes in total. 0 added, 3 modified, 0 deleted:
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Co-authored-by: github-actions <41898282+github-actions[bot]@users.noreply.github.com>
next step in #26098
4000-ify the mini filters
I'm using the primary orange, should I introduce a new green state for button-y things?
TODO